Level 3 Learning Objects

Algebra

Bridge Builder.
Bridge Builder introduces users to simple linear number patterns (more info).
Bridge builder: triangles 1
Bridge builder: triangles 2
Bridge builder: quadrilaterals
Bridge builder: complex structures
Bridge builder: pentagons
Circus Towers.
Circus Towers explores number patterns linked to spatial arangements (more info).
Circus towers: square stacks
Circus towers: triangular towers
Circus towers: triangular prisms
Circus towers: rectangular prisms
Circus towers: square pyramids
Hopper.
Hopper requires users to find the finishing point when counting on from a given starting point in various increments (more info).
Hopper: whole numbers
Hopper: tenths
Hopper: hundredths
Hopper: ultimate
Hopper challenge: whole numbers
Hopper challenge: tenths
Hopper challenge: ultimate
Musical Number Patterns.
Musical Number Patterns requires users to generate counting patterns (more info).
Musical Number Patterns: musical counter
Musical number patterns: music maker
Musical number patterns: odds and evens
Musical number patterns: musical times
Musical number patterns: the challenge
National library of Virtual Manipulatives.
NLVM: Algebra manipulatives
Tower of Hanoi
Coin problem
Function machine

Geometry

Building Site.
Building Site requires users to show what an image seen from above would appear like when viewed from the side (more info).
Building site: level 1
Building site: level 2
Building site: level 3
Building site: level 4
Building site Icon.
Pasifika Patterns.
Pasifika Patterns helps users learn about rotational and reflection symmetry (more info).
Pasifika Patterns
Photo Hunt.
Photo Hunt requires users to rotate a 3d scene so that a 'photo' replicates a given 2D picture (more info).
Photo hunt: level 1
Photo hunt: level 2
Photo hunt: level 3
Photo hunt: level 4
Photo hunt Icon.
Shape Maker.
Shape Maker requires users to create 3D objects by spinning and extruding 2D shapes (more info).
Shape maker: simple objects
Shape maker: blocker
Shape maker: stacker
Shape maker: replicator
Shape maker: complex objects 1
Shape maker: complex objects 2
National Library of Virtual Manipulatives.
NLVM: Space manipulatives
Pentominoes
Tessellations
Pattern blocks
Geoboard
Geoboard: coordinate
Congruent triangles
Polyominoes
Turtle geometry
Learn Alberta.
Learn Alberta: Exploring Space series (more info).
Exploring transformations

Measurement

Area Concept.
Area Concept requires users to estimate and then calculate the area of rectangles and compound shapes (more Info).
Finding the area of rectangles
Finding the area of compound shapes
Area counting with Coco Icon.
Inside Cubes.
Inside Cubes explores the cubic metre, including how many cubic centimetres, leading to the formula for volume (more info).
How big is a cubic metre?
Inside a cubic metre
What's in a cube? level 1
What's in a cube? level 2
Working it out!
National Library of Virtual Manipulatives.
NLVM: Time manipulatives
Time: analog and digital clocks
Time: match clocks
Time: what time will it be?

Number

Decimaster.
Decimaster requires users to represent fractions and decimals in various different ways (more info).
Decimaster: match-up 1
Decimaster: match-up 2
Decimaster: match-up 3
Decimaster plus: match-up 1
Decimaster plus: match-up 2
Decimaster plus: match-up 3
Decimaster group: match-up 1
Decimaster group: match-up 2
Decimaster group: match-up 3
Design Briefs.
Design Briefs explores fractions and decimals in the context of proportions of areas (more info).
Design a park
Design your own park
Park fractions Icon.
Divide It Up.
Divide It Up helps users explore grouping to solve division problems (more info).
Divide it up: kittens
Divide it up: hardware
Divide it up: puppies
Divide it up: grouping tool
Divide it up: sharing tool
Fraction Fiddle.
Fraction Fiddle helps users explore problems involving fractions (more info).
Fraction fiddle: tool
Fraction fiddle: matching cake fractions
Fraction fiddle: comparing non-unit fractions
Fraction fiddle: hit the apple
Fraction fiddle: shoot the hoop
Fraction fiddle: reach the target
Number Line.
Number Line helps users to record how they solve addition and subtraction problems using a number line (more info).
Number Line
Pobble Arrays.
Pobble Arrays uses an array model to explore factors and multiples (more info).
Pobble arrays: make multiples
Pobble arrays: find a factor
Pobble arrays: find two factors
Scale Matters.
Scale Matters helps users explore numberlines with a variety of scales (more info).
Scale matters: tenths
Scale matters: tens of thousands
Scale matters: hundredths
Scale matters: range of numbers Icon.
Squirt.
Squirt helps users explore and express proportional relationships (more info).
Squirt: two containers: level 1
Squirt: two containers level 2
Squirt: two containers Icon.
The Difference Bar.
The Difference Bar helps users solve subraction problems by partitioning and comparing (more info).
The difference bar: make your own hard subtractions
The difference bar: generate hard subtractions
Difference bars Icon.
The Multiplier.
The Multiplier helps users solve multiplication problems by partitioning and combining (more info).
The multiplier: make your own easy multiplications
The multiplier: generate easy multiplications
The multiplier Icon.
The Part Adder.
The Part Adder helps users add numbers by partitioning and combining (more info).
The part-adder: make your own hard sums
The part-adder: generate hard sums
The part-adder Icon.
The Take-away Bar.
The Take-Away Bar helps users solve subraction problems by partitioning (more info).
The take-away bar: make your own hard subtractions
The take-away bar: generate hard subtractions
Take-away bars Icon.
Wishball.
Wishball is a game involving addition and subtraction with place value (more info).
Wishball: whole numbers
Wishball: tenths
Wishball: hundreths
Wishball: thousandths
Wishball: ultimate
Wishball challenge: whole numbers
Wishball challenge: tenths
Wishball challenge: hundredths
Wishball challenge: thousandths
Wishball challenge: ultimate
National Library of Virtual Manipulatives.
NLVM: Fraction manipulatives
Fraction pieces
Fractions: visualising
Fractions: naming
Fractions: parts of a whole
National Library of Virtual Manipulatives.
NLVM: Number manipulatives
Numberline arithmetic
Numberline bars
Diffy
Rectangle multiplication
Circle 99
Learn Alberta.
Learn Alberta: Exploring Number series (more info).
Exploring number patterns

Statistics

Dice Duels.
Dice Duels comprises a range of dice-based tutorials, activities and games that enable students to explore even and uneven distribution and bias (more info).
Dice duels: go-kart race
Dice duels: fair or unfair?
Dice duels: uneven distribution
Dice duels: bike race
Dice duels: lucky 16 game
Dice duels: airport addition
Dice duels: airport subtraction
Dice duels: tool
Healthy Life Survey.
Healthy Life Survey involves students in the survey process, from selecting a topic through to writing a report on their findings (more info).
Healthy life survey: bringing lunch to school
Healthy life survey: staying active
Healthy life survey: lunchtime activities
Healthy life survey Icon.
Random Or Not.
Random Or Not explores random events with a focus on long run data being more reliable than short run data (more info).
Random or not: explore numbers of jubes (1:1:1)
Random or not: explore numbers of jubes (1:1) 
Random or not: explore numbers of jubes (2:1) 
Random or not: explore runs of jubes (1:1:1)
Random or not: explore runs of jubes (1:1)
Random or not: explore runs of jubes (2:1)
Random or not: explore alternating jubes (2:1) 
Random or not: explore alternating  jubes (1:1)
Random or not: analyse numbers of jubes (1:1:1)
Random or not: analyse numbers of jubes (1:1)
Random or not: analyse numbers of jubes (2:1)
Random or not: analyse runs of jubes (1:1:1)
Random or not: analyse runs of jubes (1:1)
Random or not: analyse runs of jubes (2:1)
Random or not: analyse alternating jubes (2:1)
Random or not: analyse alternating  jubes (1:1)
Random or not: fruit jube tool
Home Internet Survey.
Home Internet Survey involves students in the survey process, from selecting a topic through to writing a report on their findings (more info).
Home internet survey: who?
Home internet survey: what?
Home internet survey: where?
Home internet surveyIcon.
Leisure Survey.
Leisure Survey involves students in the survey process, from selecting a topic through to writing a report on their findings (more info).
Leisure survey: team sport
Leisure survey: popular sports
Leisure survey: artistic activities
Leisure survey Icon.
Mystery Spinner.
Mystery Spinner explores the relationship between sample space and likelihood of outcomes (more info).
Mystery spinner: challenge
Mystery spinner: match the graph
Mystery spinner Icon.
Spinners.
Spinners explores likelihood in the context of spinners constructed by the user (more info).
Spinners: basic builder
Spinners: advanced builder
Spinners: predict and test
Spinners: spin and label
Spinners: explore
Spinners: match up
The Foul Food Maker.
The Foul Food Maker explores likelihood in the context of a machine which randomly dispenses disgusting foods (more info).
The foul food maker: questions 1
The foul food maker: questions 2
The foul food maker: game
The foul food maker Icon.
National Library of Virtual Manipulatives.
NLVM: Chance manipulatives
Hamlet happens
Coin tossing
National Library of Virtual Manipulatives.
NLVM: Data manipulatives
Pie chart
Spinners
Bar chart