# Algebra Learning Objects

## Level 1

 Monster Choir allows users to create, extend and complete patterns (more info). Monster choir: making patterns Monster choir: missing monsters Monster choir: look and listen NLVM: Algebra manipulative Colour patterns

## Level 2

 NLVM: Algebra manipulatives Attribute trains Tower of Hanoi

## Level 3

 Bridge Builder introduces users to simple linear number patterns (more info). Bridge builder: triangles 1 Bridge builder: triangles 2 Bridge builder: quadrilaterals Bridge builder: complex structures Bridge builder: pentagons Circus Towers explores number patterns linked to spatial arangements (more info). Circus towers: square stacks Circus towers: triangular towers Circus towers: triangular prisms Circus towers: rectangular prisms Circus towers: square pyramids Hopper requires users to find the finishing point when counting on from a given starting point in various increments (more info). Hopper: whole numbers Hopper: tenths Hopper: hundredths Hopper: ultimate Hopper challenge: whole numbers Hopper challenge: tenths Hopper challenge: ultimate Musical Number Patterns requires users to generate counting patterns (more info). Musical Number Patterns: musical counter Musical number patterns: music maker Musical number patterns: odds and evens Musical number patterns: musical times Musical number patterns: the challenge NLVM: Algebra manipulatives Tower of Hanoi Coin problem Function machine

## Level 4

 Filling Glasses presents graphs representing liquid filling glasses of different shapes (more info). Filling glasses: find the right glass Filling glasses: find the right graph Filling glasses: create the right glass Filling glasses: create the right graph Filling glasses: graphing and comparing Learn Alberta: Exploring Algebra series (more info). Exploring algebra NLVM: Algebra manipulatives Algebra balance scales Algebra balance scales: negatives Coin problem